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hedorayesterday at 7:54 PM1 replyview on HN

I’m surprised (unless they replaced the core tcmalloc algorithm but kept the name).

tcmalloc (thread caching malloc) assumes memory allocations have good thread locality. This is often a double win (less false sharing of cache lines, and most allocations hit thread-local data structures in the allocator).

Multithreaded async systems destroy that locality, so it constantly has to run through the exception case: A allocated a buffer, went async, the request wakes up on thread B, which frees the buffer, and has to synchronize with A to give it back.

Are you using async rust, or sync rust?


Replies

skaviyesterday at 7:58 PM

modern tcmalloc uses per CPU caches via rseq [0]. We use async rust with multithreaded tokio executors (sometimes multiple in the same application). so relatively high thread counts.

[0]: https://github.com/google/tcmalloc/blob/master/docs/design.m...

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