Godot exists to be a playground for game dev aspirants, not as an engine for shipping serious games. The Community (tm) likes gdscript because it's "easier" to "get started". They are completely unconcerned with it being harder to finish.
Slay the Spire 2 was shipped using godot. I've found it's easier to develop on than Unity. This is an outdated understanding imo
Slay the Spire 2 was shipped using godot. I've found it's easier to develop on than Unity. This is an outdated understanding imo