> VR is so good and still in it's infancy.
I believe 30% of the population cannot use VR in any way shape or form because your inner ear has decided the floor is the only place you can be.
Even for games or experiences with no artificial locomotion whatsoever?
FYI: This is usually solved by placing a fan on the floor in front of your boundary (designated play area). This isn't just a "community tip", it's been studied:
https://www.computer.org/csdl/journal/tg/2025/05/10916971/24...