You don't get that many iterations in the real world though, and if one of your first iterations is particularly bad you don't get any more iterations.
> You don't get that many iterations in the real world though
True, for iterations between the same two players, but humans evolved the ability to communicate and so can share the results of past interactions through a network with other agents, aka a reputation. Thus any interaction with a new person doesn't start from a neutral prior.
> You don't get that many iterations in the real world though
True, for iterations between the same two players, but humans evolved the ability to communicate and so can share the results of past interactions through a network with other agents, aka a reputation. Thus any interaction with a new person doesn't start from a neutral prior.