This comment assumes game companies throw away all their code and start from scratch on their next title. Which is completely untrue, games are built on decades old code, like most software. There is absolutely a need for maintainable code.
I think that there might be a distinction on indie vs big publishers (like EA) - I would expect someone like EA to enforce coding standards, but they do so whilst living off the income of previous hits.
I think that there might be a distinction on indie vs big publishers (like EA) - I would expect someone like EA to enforce coding standards, but they do so whilst living off the income of previous hits.