Not to be overly dismissive, but this feels like a plastic satire of a war game. Additonally, most civvy wargames tend to be based on the Avalon Hill Civilization boardgame from back in the day (which also influenced Sid Meier's Civilization), which imo peaked with Civ 4 (Civ 7 and Humankind I think is based on "History of the World").
I'd recommend reading some US Navy [0][1][2], Marines [3], and NATO [4] literature on how to better create tactical and grand strategy war games.
Lots of wargaming and intel analyst vets ended up in the boardgame publishing world.
[0] - https://apps.dtic.mil/sti/pdfs/AD1001766.pdf
[1] - https://www.history.navy.mil/content/dam/nhhc/research/publi...
[2] - https://www.cna.org/reports/2004/Transforming-Naval-Wargamin...
[3] - https://www.usmcu.edu/Portals/218/Forging%20Wargamers_web.pd...
[4] - https://paxsims.wordpress.com/wp-content/uploads/2023/09/nat...