Which is exactly what they did, as I understand it.
For example Wayland supports far more than just “generic computer screen”. I’ve heard it was designed to be able to handle systems either multiple very different displays. Like maybe a normal screen and an e-paper display.
I remember reading an article that mentioned the mess of screens in current cars would actually fit Wayland well.
Anyway, turns out computers really didn’t do that. We’re all still using one or more monitors that are mostly the same, with a couple of common aspect ratios.
Maybe they’ll be proven right. Maybe it’ll just be some extra stuff in the code forever.
Of course one of the ways you find out that you did something wrong was by doing it. So many comments online seem to just assume that the developers should’ve had the foresight to know everything they did that people don’t like or care about was wrong.
I feel real sympathy for both the developers and people with serious accessibility issues it has been a problem for.
But “beat up on Wayland” is practically a meme. An easy way to score points without looking at the big picture of how we got here.
> For example Wayland supports far more than just “generic computer screen”. I’ve heard it was designed to be able to handle systems either multiple very different displays. Like maybe a normal screen and an e-paper display.
The other common example is that wayland is well-suited to AR/VR 3D compositing, and X... isn't.
> I remember reading an article that mentioned the mess of screens in current cars would actually fit Wayland well.
It had better be well suited to cars, seeing as how it was significantly made for and by car companies. (I hear, at least; I'm told that it was significantly pushed forward precisely by companies developing automotive displays)