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simonwtoday at 5:35 PM0 repliesview on HN

I've tried a few game projects with coding agents - having never worked on a game before in my life - and the main thing I learned is that the hard part is designing it to be fun.

Coming up with a genuinely interesting gameplay loop with increasing difficulty levels and progressively revealed gameplay mechanics is a fascinating and extremely difficult challenge, no matter how much AI you throw at the problem.