The contrast of most of the text against the background is not accessible.
I'm not overly impressed with the claim "Faster than Solid" when only figure presented on the hero chart is the geometric average of the Duration scores for each framework.
Digging into the individual metrics, Solid is well within the margin of error on essentially every metric to tie or even beat Gea.
On top of that, Solid beats Gea handily on bundle size, 1:4 uncompressed and 1:2 compressed.
So at best, Gea is a tie on speed with Solid, the bundle is bigger, and even time to first paint is a little worse.
Solid is honestly a beast, and I love it! It was a great challenge to even match its performance, let alone beat it. While on several metrics they are within margin of error, select row, swap rows, remove row, and clear rows performances are significantly better on Gea's side.
Having said that, pure performance wasn't the goal as much as the developer experience. I wanted to build something that felt _native_ to the language.
And thank you for the comment on accessibility—I just updated the website and the docs to make the text more legible.