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plopzyesterday at 11:28 PM1 replyview on HN

One of the main issues with Kerbal Space Program is instability caused by floating point numbers. I know Starcraft 2 was built upon integers.


Replies

Gigachadyesterday at 11:39 PM

Floating point issues are less a problem of performance here but one of precision. Particularly being a space game, the coordinates can be massive resulting in the precision deteriorating enough to cause issues.