For better or worse, well mostly worse, most of the software people use these days is either directly running in the browser or is electron based so running perfectly fine on Linux.
Gaming on Linux is a mostly solved issue for anyone that doesn't do competitive multiplayer gaming. If a game isn't using some root kit level anti-cheat or copyright protection, it is going to run just fine. Same with running most other software.
The only part where Linux is sucks is for certain creatives fields. If you need Adobe products you are out of luck. Video editing well you use Da Vinci or free software. There are some good DAWS but no Ableton.
Yes, you have to compromise but Linux is definitely getting there. Not everything runs on Mac either and people cope just fine.
>>for anyone that doesn't do competitive multiplayer gaming
Turns out, a lot of people do exactly that. Hundreds of millions of people play CoD, Fortnite, Battlefield, Apex and many many other games which won't work on Linux at all.
I think the state of gaming on Linux is absolutely incredible - what used to be a very esotheric and "roll of the dice" process 20 years ago now is extremely simple and it mostly just works. But when I play games with friends every week it's almost never a game that would work on Linux.
is Bitwig not as good as Ableton? ive never used Ableton so i wouldnt know, but Bitwig seems crazy good to me, especially compared to other DAWs on linux like Ardour or Reaper
-Affinity instead of adobe is just fine imho. Gimp is not. -Rhino3D/Grasshopper
Especially Affinity imho. A lot of the people studying graphics design in the last 3 years or so, that I know of, saw the benefit of not paying for an Adobe subscription.