If Windows tanks their fountain runs dry.
What is the scenario where windows becomes so unpopular, computer games stop being made entirely instead of another OS filling that gap?
The industry will adapt quickly, especially the part that's using multiplatform mainstream engines like UE/Unity.
Lots of new/recent native MacOS releases nowadays: https://store.steampowered.com/macos
What is the scenario where windows becomes so unpopular, computer games stop being made entirely instead of another OS filling that gap?