> So some skills fade and others rise. And also, software has moved in predictable cycles for many decades at this point. We are still a very young field but we do have some history at this point.
And there'll be a split too... like there's a giant divide between those mechanics who used to work on carburetors and the new gen with microcontrollers, injection systems, etc. People who think cars are 'too complicated' aren't wrong, but for someone who grew up in the injected era, i vastly prefer debugging issues over the canbus rather than snaking my ass around a hot exhaust to check something.
And to take the analogy even further, I'm sure there will be a subset of people who develop really strong opinions about a particular toolchain or workflow. Like how we have people who specialize in 70s diesel trucks or 90-00s JDM sports cars, there'll likely be programmers who are SMEs at updating COBAL to Rust using Claude.