The author is quite right to pose this question, but I would remind everyone that out of all the "drawing professions" one could choose, those with the least drawing skills usually chose to study architecture.
And I would argue also that this scarcity of ability was already a problem for the last 100 years. The whole iterative process of ideation (ie. designing, sketching) gets so much less intuitive, if one has to pull out a ruler first, or boot up his machine.
While I can't say whether Bauhaus and subsequent modern styles are to blame, with their reductionist philosophies, or rather the lack of ability of the professionals driving "style" into that direction, it surely does rhyme with the general population's perception of modern architecture being faceless, and indistinguishable, boxes.
After all, none of our modern building's first designs consist of strokes that came from the rich muscle memory of a human arm. At best they came from arms with almost none.
The state of affairs is so bitter, often the buildings perceived to be the most creative ones of this era are most often results of letting some `Math.random()` on a PC do the drawing.
If I had to count one positive thing about being a graffiti "artist" since youth it's that you constantly practicing shapes and the perceived emotional impacts of even tiniest adjustments all embedded in your muscle memory. Once you gained that skill, no design tool can beat that ideation process. Not with a stylus, not with ai. Even the ms between a stylus's input until it appears on-screen are blocking you, the misalignment of the stylus's tip to where the drawn line appears, let alone the seconds++ an AI takes to turn your prompt into an image.
In dev-speak, removing hand-drawing from the skill set of architects entirely is as if you were deliberately removing HMR from your local web dev-setup.
I would thus argue the opposite: Architects badly need to draw more!
Your comment seems to miss that the author is speaking about technical drawings, not sketches, in particular this part:
> And I would argue also that this scarcity of ability was already a problem for the last 100 years. The whole iterative process of ideation (ie. designing, sketching) gets so much less intuitive, if one has to pull out a ruler first, or boot up his machine.
You mention sketching explicitly, which is exlcuded by the author. And making technical drawings without a ruler seems insane to me.
> In dev-speak, removing hand-drawing from the skill set of architects entirely is as if you were deliberately removing HMR from your local web dev-setup.
That would be true if you removed sketching, but removing hand-drawn technical drawings is more like replacing hand-crafted optimized assembler code with an optimizing compiler.