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anthkyesterday at 10:49 PM0 repliesview on HN

Another fake Doom run, like the predictor one. This doesn't actually run Doom. Sorry. Meanwhile, other esoteric platforms actually runthe software.

There's the Infocom ZMachine with Zork I-III, Tristam Island, Calypso (Z machine v3 games) and many more which can be run starting from a PostScript file to a pen, a simple FPGA machine, an Amiga, the original Game Boy and who knows what.

If you can port a libre interpreter, you can run it. Old PDA's, Smartphones, JS browsers, Windows 95 machines with Winfrotz, DOS, Raspberry Pies with GNU/Linux, Riscos... There are emulators even written in Perl, Python, Lua, tons of them. It's text based output and the Z machine format it's documented.

I think some Activision games had the the Zork game embedded on their engine as an Easter Egg. As it's an 'easy' task for any programmer embedding it under a fake ingame computer woudn't have been a daunting task.

Maybe I can adapt the PostScript one to Eforth under the Subleq VM, PS' syntax maps slightly ok to EForth...

With Asterisks and some old modules you can even play it over a VOIP client and listen to the output with Flite/Festival/Espeak-nG or any compatible TTS software, such as PicoTTS. The voice input it's done with CMU Sphinx.

Something Doom can't do at all.