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mikkupikkutoday at 10:33 AM5 repliesview on HN

To be fair. 8GB of ram is huge. I don't know, maybe I'm stuck in the early 00s but even 2 GB of ram still seems extravagant; I remember when that was an exotic amount of RAM for dedicated gamers to play extremely high fidelity games, so for a mere web server 8 GB of ram almost seems like absurd overkill. I still feel a tinge of shame whenever I see any software of my own using more than a few hundred megabytes. What a waste.


Replies

adutytoday at 10:42 AM

I remember when 16 MB was considered a lot. Then again, I also remember when graphics acceleration was considered optional.

nkrisctoday at 1:39 PM

Depends entirely on what you're doing. 8GB of RAM is very insufficient for 3D texturing workflows, for example, where you can have many different 4k textures cached in memory. For other things, 8GB is probably a lot.

seethishattoday at 11:48 AM

The major difference, here, is this is intended for multiple users (not one person). Imaging 5,000 users all using the device at the same time. The amount of memory, open file handles, network connections, etc. for many users at once adds up.

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giistoday at 10:55 AM

Until few days server ago was using 8GB and I did a cost cutting measure and its running on 4GB server for last week or so. :)

andrewstuarttoday at 12:44 PM

64K was huge when the Commodore 64 came along.

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