That's not 4D
That's exactly 4D. Just like "non euclidean"[1], this term is often abused in entertainment to mean something else, but the post here is about the real 4d world rendering.
[1] For this check out zenorogue work btw
Then what is it? I'm seeing 4x5 transform matrices in the code, looks 4D enough to me.
Why not?
That's exactly 4D. Just like "non euclidean"[1], this term is often abused in entertainment to mean something else, but the post here is about the real 4d world rendering.
[1] For this check out zenorogue work btw