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komali2today at 5:41 AM0 repliesview on HN

> bad code can build well-regarded products.

Yes, exactly. Products.

It seems like me and all the engineers I've known always have this established dichotomy: engineers, who want to write good code and to think a lot about user needs, and project managers/ executives/sales people, who want to make the non-negative numbers on accounting documents larger.

The truth is that to write "good software," you do need to take care, review code, not single-shot vibe code and not let LLMs run rampant. The other truth is that good software is not necessary good product; the converse is also true: bad product doesn't necessarily mean bad software. However there's not really a correlation, as this article points out: terrible software can be great product! In fact if writing terrible software lets you shit out more features, more quickly, you'll probably come ahead in business world than someone carefully writing good software but releasing more slowly. That's because the priorities and incentives in business world are often in contradiction to priorities and incentives in human world.

I think this is hard to grasp for those of us who have been taught our whole lives that money is a good scorekeeper for quality and efficacy. In reality it's absolutely not. Money is Disney bucks recording who's doing Disney World in the most optimal way. Outside of Disney World, your optimal in-park behavior is often suboptimal for out-of-park needs. The problem is we've mistaken Disney World for all of reality, or, let Walt Disney enclose our globe within the boundaries of his park.

> The object which labor produces confronts it as something alien, as a power independent of the producer.