And to a good approximation all real world Rust uses unsafe everywhere.
So we now have a new code base in an undefined language which still has memory bugs.
This is progress.
The parent comments references real world data from Google: https://security.googleblog.com/2024/09/eliminating-memory-s...
No, this is false. For Rust codebases that aren't doing high-peformance data structures, C interop, or bare-metal stuff, it's typical to write no unsafe code at all. I'm not sure who told you otherwise, but they have no idea what they're talking about.