Because to accomplish anything at scale you need organization. And organizing humans in anything other than forced labor involves respecting them, thus things like codes of conduct. These stories could be about anything and you gamergate veterans will show up grinding one of those axes. Care to throw in wild speculation about whether they use “master” as their main branch name, “slave” as backup database terminology or “allowlist”. You know, any of those things that are keeping America from being great and winning the war.
> Because to accomplish anything at scale you need organization. And organizing humans in anything other than forced labor involves respecting them, thus things like codes of conduct.
This part of your comment was worthwhile. You should have stopped there, before starting to grind an unrelated political axe. Let's at least try to follow the "Please don't use Hacker News for political or ideological battle. It tramples curiosity." guideline, eh?
There are many open source projects out there that accomplished many things on an insane scale that are driven by single developers
Or do you mean scale of organization?
Organisation can take many form. Hierarchy and bureaucracy are two possible applicable categories in that domain.
> Because to accomplish anything at scale you need organization.
I guess the question is does the size of the organization match the scale of what they want to accomplish?
TIL open source projects simply didn't work before a certain (often big tech associated) crowd of non-contributors started forcing bureaucracy and codes of conduct down everyone's throats less than a decade ago.
OpenBSD, a rather more complex project, seems to be doing fine without a code of conduct — in the sense bakugo employed "code of conduct," not in the generalized sensed you conflated it with in your non sequitur.