Large, sophisticated, expensive war assets like fighters and carriers are brilliant against literally cavemen like we've been going around fighting lately, but are quite useless against enemies with even slight technological progress. If this conflict continues we're going to see a lot of US assets in fragments.
It reminds me of a Age of Empires campaign I played at a LAN from a long while back, where the game went on for 20 hours and ended in a stalemate between an atomic age player and a very primitive age player. The atomic player had total control of the map, they were carpet bombing the entire thing with nuclear weapons. But they could only create them so fast while the primitive player was running around on horses, just surviving enough to prevent the other player from winning. The only reason the game ended was because I tripped over the power cord to one of the computers.
To me, that's what modern warfare looks like.
> If this conflict continues we're going to see a lot of US assets in fragments.
Yep, Iran recently destroyed a high tech radar plane ("AWACS") at a base in Saudi Arabia: https://www.nbcnews.com/world/iran/iran-war-attack-us-base-s...
When the first-tier hostile leadership structure was eliminated in the first day of the war, and only after a month do the surviving enemies finally manage to damage a plane so severely that it can't return to a friendly base to land, is "quite useless" an adequate and accurate description of the technology used to prosecute that war?
It’s mind boggling how wrong that statement manages to be in only two sentences. It’s like every word manages to be wrong multiple times
Hats off to you sir