logoalt Hacker News

raincoletoday at 10:37 AM1 replyview on HN

Unity's C# has always felt like C#'s mentally challenged cousin. C-not-so-sharp. The custom == convinced me that allowing operator overloading on built-in operators is one big mistake.


Replies

orpheatoday at 10:51 AM

Many tools can be misused. Object.Member can throw a NRE, is it a big mistake to have the dot operator?

show 1 reply