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einrtoday at 12:57 PM2 repliesview on HN

The CD32 chip actually had byte-per-pixel (chunky) graphics modes but the omission from the 1200 was fatal.

I agree. Unfortunately, even with chunky graphics and/or 3D foresight, 68k would still have been a dead end and Commodore would still have been mismanaged into death. It’s fun to dream though…


Replies

whizztertoday at 2:04 PM

Was it necessarily a dead end? Considering the ways Intel and later AMD managed to upgrade/re-invent x86 that until x64 still retained so much of the x86 instruction encoding/heritage (heck, even x64 retains some of the instruction encoding characteristics).

Had the Amiga retained relevance for longer and without a push for PowerPC I don't see a reason why 68k wouldn't have been extended. Heck the FPGA Apollo 68080 would've matched end of 1990s P-II's and FPGA's aren't speed monsters to begin with.

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actionfromafartoday at 1:09 PM

There were no tech problems IMHO, it was all mgmt problems. They could have chosen a handful of completely different (edit: mutually exclusive even!) tech paths and still have won, but instead they chose to do almost nothing except bleeding the company dry.

Edit: I don't mean that their success was certain if they executed better. I mean they did almost nothing and got the guaranteed outcome: failure. (And their engineers were brilliant but had very little resources to work with.)