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Cooperative Vectors Introduction

31 pointsby JasperBekkersyesterday at 1:16 PM2 commentsview on HN

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cubefoxtoday at 4:58 PM

They talk about three applications for the coming cooperative vectors / linear algebra API: Neural Materials, Neural Radiance Caching, Neural Texture Compression.

But what about already much more popular ML-based applications: upscaling, frame generation, denoising? These are currently vendor specific. E.g. DLSS is only supported on Nvidia GPUs. Could these run on arbitrary DirectX 13 GPUs in the future by using the new API?

Granted, GPU manufacturers would likely not be keen on getting their tech on other platforms, but engine developers like Epic would clearly want to use it if they come up with their own ML upscalers, denoisers etc in the future.

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