19:50 Put codex and claude (thinking high) to work in parallel to see who could come up with the better physically accurate mindless tapping orbital mechanics sandbox.
20:10 Both codex and claude finish pretty much at the same time, but my kids say claude's version is more fun.
20:50 Claude runs out of its 5h session limit while finetuning some things, while Codex has 80% left (!).
I like this version of the game more, keep at it!
It's still pretty far physically accurate because there is infinite acceleration the moment a ship reaches the target orbit.
This version is better than OP’s
Unfortunately it doesn't let you skip planets.