Most of the Rust code I've read is arc-mutex-slop.
What this optimizes for is not actually having to deal with the pain in the ass that proper Rust is, but still allowing you to be in the cool kids club writing "blazingly fast software", all while writing what's pretty much Java or C#, but with a terrible non-functional garbage collector instead of a state of the art one.
> Most of the Rust code I've read is arc-mutex-slop.
Skill issue
> terrible non-functional garbage collector
What garbage collector?