I'm working on TableForge[0], it's a browser based, solo or multiplayer, D&D 5e game. TTRPG DMing can be effort-heavy and my friend group constantly has trouble finding enough time to play together let alone set it up. In TableForge, the DM is agentic with access to tools strictly following 5e rules. The DM is responsible for narration and reacting to players but your character sheet, inventory, spells are all real server resources you manage. The DM can interact with them through deterministic 5e-based tools (dice rolls, damage, sheet updates, memory). Players can play in real time or async.
You can provide the DM a premise (or pick one from the library) and it'll flesh out a full campaign story arc. Either way it's a fresh story arc reacting to your actual decisions, every time.
I noticed every competitor in this space was a chatbot with only the last ~10-15 messages stuffed into context. They forgot things, made up dice rolls and rules, and was generally not what I was looking for. So far TableForge has been working well for my friend groups and some random folks from Reddit/organic search. Solo TTRPGers seem to like it too.
It's still in early stages but fully playable. I don't feel comfortable charging anything for yet until I know people enjoy it. If you like it enough to hit the free tier limit, send me some feedback in the webapp and I'll gladly extend your free trial. If you hate it, please also let me know!