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shmerltoday at 12:55 AM1 replyview on HN

I think Rust GPU is built on top of Vulkan + SPIR-V as their main foundation, not on top of CUDA or ROCm.

What I meant more is the language of writing GPU programs themselves, not necessarily the machinery right below it. Vulkan is good to advance for that.

I.e. CUDA and ROCm focus on C++ dialect as GPU language. Rust GPU does that with Rust and also relies on Vulkan without tying it to any specific GPU type.


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markisustoday at 2:51 AM

The article mentions Triton for this purpose. I don’t think you will get maxed out performance on the hardware though because abstraction layers won’t let you access the fastest possible path.

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