The topic of cooldowns just shifting the problem around got some discussion on an earlier post about them -- what I said there is at https://lobste.rs/s/rygog1/we_should_all_be_using_dependency... and here's something similar:
- One idea is for projects not to update each dep just X hours after release, but on their own cycles, every N weeks or such. Someone still gets bit first, of course, but not everyone at once, and for those doing it, any upgrade-related testing or other work also ends up conveniently batched.
- Developers legitimately vary in how much they value getting the newest and greatest vs. minimizing risk. Similar logic to some people taking beta versions of software. A brand new or hobby project might take the latest version of something; a big project might upgrade occasionally and apply a strict cooldown. For users' sake, there is value in any projects that get bit not being the widely-used ones!
- Time (independent of usage) does catch some problems. A developer realizes they were phished and reports, for example, or the issue is caught by someone looking at a repo or commit stream.
As I lamented in the other post, it's unfortunate that merely using an upgraded package for a test run often exposes a bunch of a project's keys and so on. There are more angles to attack this from than solely when to upgrade packages.