how does a IPv4 host initiate a connection to a IPv8 host?
If you give up on P2P it just doesn't. All servers have IPv4 and NAT64 (or whatever they call it) handles v6-only clients.
> If you give up on P2P it just doesn't.
Sure, but then it's not as "plug and play" as they make it out to be. Many multiplayer games rely on P2P these days for example.
> If you give up on P2P it just doesn't.
Sure, but then it's not as "plug and play" as they make it out to be. Many multiplayer games rely on P2P these days for example.