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quackedyesterday at 6:34 PM1 replyview on HN

I don't know, I looked at their demo video and it was tile/cards all over the place. I haven't seen an old-fashioned user interface like the kind we saw before 2020 in ages.


Replies

ljmyesterday at 7:38 PM

There was a screenshot of Valve's front page back when Half Life 2 was released in the early 00s[0]. It was well laid out, straight to the point, and had design flourishes that would have been painful to put together at a time where CSS was new and not supported very well.

Obviously a product of its time and laid out similar to how it'd be printed in a magazine (the characters slightly overflowing the borders and such like). Accessibility wasn't a thing back then.

If a different company did that in 2018 you'd be seeing the G-man in corporate memphis, downloading about 500mb of assets, with 178 separate ad trackers in a consent popup, and then you'd be scrolling like mad to get through all sorts of animations that hijack the scrollbar, in order to get to any useful info.

[0] https://www.reddit.com/r/HalfLife/comments/10sx4ve/what_stea...