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tombertyesterday at 7:33 PM2 repliesview on HN

Makes sense; when I was doing WGU they explicitly forbid virtual machines, which makes enough sense since if you're in a VM they can't see your full screen. It wouldn't surprise me if nowadays they have some sort of software detector to see if you're in a VM.


Replies

eek2121yesterday at 9:05 PM

There are detectors for VMs, and modifications to allow VMs to evade those detectors. It's an arms race.

Example: There is (was? I don't actively follow the community) a patch set for a particular piece of VM software that made it undetectable to anti-cheat in games.

While I don't use said software (I have a casual interest in it only...would be nice to get more games working on Linux), I have to disclose that I'm against anti-cheat mechanisms. I'm a software engineer, and I've worked on a few smaller games, and know the overall structure of bigger ones, and I don't think I've ever seen a game use good practices in multiplayer. Instead, they usually rely on client side code and lean on anti-cheat software to stop cheaters.

ErroneousBoshyesterday at 7:55 PM

> when I was doing WGU they explicitly forbid virtual machines,

What's WGU in this context?

> which makes enough sense since if you're in a VM they can't see your full screen

Presumably they can't also see the screen of another device...

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