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0x1ceb00datoday at 4:29 AM1 replyview on HN

He worked on the engine itself, and he had to go through this to port a simple game to the new version. I feel the situation would've been much worse if the game was not super simple. But people still ship excellent stuff with unity.

Superhot (2016), outer wilds (2020), and limbo (2011) received patches last year. How do the developers of these successful games manage that?


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Tadpole9181today at 4:32 AM

I haven't read the patch notes, so I may be wrong, but they probably don't upgrade the engine across any major versions? The developers just load up an old version of Unity to work in.

See Satisfactory for how much of a pain it can be to actually go through major versions, and how long it can take a more complex game.

Although, I will say that newer versions have made it a lot less annoying to keep up to date.

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