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0x1ceb00datoday at 5:59 AM1 replyview on HN

Then why did OP decide to move the game to the latest engine? His game just failed to boot, nothing in logs. His guess was that maybe the behavior of some windows api changed. What should one do if such a thing happens for a giant project?


Replies

bel8today at 6:02 AM

In their case it was a small game so they didn't spend much time debugging (if at all).

For big projects you'd first spend time (and possibly money) trying to fix whatever is broken before updating Unity which would break more things.