logoalt Hacker News

bob1029today at 6:43 AM0 repliesview on HN

> 2022 and 2023 were good years. Looks like they were fighting the good fight.

I'd argue that 2022.3 is still the best option if you don't want any drama from your tools. Using "old" versions of game engines is generally much safer than the latest. Let someone else figure out if the new model of parachute is any good before you try it.

If the tools are dominating your thinking during development, you've perhaps chosen the wrong ones for the job. There is no shame in using older tools to build games. This isn't like a banking web app. No AAA studio is going to give you extra consideration because you have unity 6 experience vs something slightly older. Valve certainly doesn't seem to give a shit. There's not much reason to chase a higher game engine version number.

If you are a solo/indie studio and you are using a newer version of a tool because it appears to enable something in your game, you are probably not going to do well. The engine does not make the game. It supports the game. Concerns like the "Unity look" are a consequence of the developers and artists doing a poor job, not old or subpar tooling. Environment lighting settings have their own hot key. Breaking out of the aesthetic mold is trivial if you make any attempt to do so.