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bob1029today at 7:58 AM1 replyview on HN

Determinism isn't essential to achieve record/playback experiences. You could just record the transform of the player at some fixed interval and then replay it with interpolation. This is arguably more "deterministic" in a strategic sense of shipping a viable product.


Replies

magicalhippotoday at 8:47 AM

The player is just one entity, you'd need to do the same to any other non-trivial entity. And you couldn't use fixed intervals and naive interpolation, otherwise you'd have entities clipping the ground when bouncing etc.