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ErneXtoday at 8:20 AM3 repliesview on HN

Rocket League is a relatively recent game that allows match recording. It’s nice.


Replies

zimpenfishtoday at 9:22 AM

Be nice if they fixed whatever bug they have on the Switch 2 that means every replay I previously downloaded[0] is unplayable and further that every time I now try and download a replay, the game crashes.

But then it'd also be nice if they fixed the "game crashes randomly when joining games" bug too.

(To give them credit, it doesn't now take 5 minutes after waking the Switch 2 before Rocket League reconnects me to the Epic servers like it did a couple of months ago...)

[0] Also the stupidly low limit on how many you can download - it's my storage cost, not yours, wtf.

avereveardtoday at 8:54 AM

also trackmania, and it's a common way they use to catch cheaters as pb on leaderboard have inputs

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larrrytoday at 9:10 AM

Replays are very common in fighting games as well, rollback netcode gets you most of the way to a replay system already (replaying game state from inputs is a core requirement for online play)