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fc417fc802today at 10:51 AM0 repliesview on HN

Nope, the reserved memory is what's available to use from the various APIs (VK, GL, etc). More recently there's OS support for flexible on demand allocation by the GPU driver.

Of course the APIs have allowed you to make direct use of pointers to CPU memory for something like a decade. However that requires maintaining two separate code paths because doing so while running on a dGPU is _extremely_ expensive.