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effdeetoday at 2:40 PM1 replyview on HN

If your game uses more than 1% CPU and 1% GPU when paused you're doing something wrong.

A damn blurred screenshot should not make the GPU consume hundreds of Watts.


Replies

Aurornistoday at 2:50 PM

Paused game does not equal paused process. It means the gameplay clock has paused.

The rendering loop continues to run. The GUI is immediate mode and is still rendered. In some games visual effects continue to be rendered. If it’s a networked game the network code will continue to run.

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