https://factorio.com/blog/post/fff-388 - they wanted to use a 64 bit int for the tick count, but Lua doesn't have one; so they used the one available and worked out when it would lose precision.
"More than 2 million years seems to be enough for us to not be around any more when the bug reports start appearing."
https://factorio.com/blog/post/fff-388 - they wanted to use a 64 bit int for the tick count, but Lua doesn't have one; so they used the one available and worked out when it would lose precision.
"More than 2 million years seems to be enough for us to not be around any more when the bug reports start appearing."