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some-guytoday at 6:19 PM1 replyview on HN

A lot of people thought the same thing with everything going from analog -> digital. Or heck, even learning an instrument when MIDI was first introduced.

Even before generative AI, there is a long-going debate in audio circles around simulated guitar amplifiers. The truth is, the simulations of them have gotten so insanely good that now one could simply purchase an all-in-one pedalboard and have basically all of guitar history at your toes.

My rule-of-thumb is this: "does this tool I'm using in particular take away from the authenticity of my performance or songwriting?" Example: I am very keen on performing vocals and guitar at the same time, and I don't have an expensive studio setup, and my office has background noise. I use these tools, and yes even some open source AI ones, 1) remove background noise of the individual tracks and 2) do a final master against a recording I want to target (using something like Matchering or similar [0]). It still sounds like me, my voice isn't perfect, my beat isn't consistent, but it sounds like I rented some studio space. So for me it was a cost-saving measure.

[0] https://github.com/sergree/matchering


Replies

basiswordtoday at 6:37 PM

>> one could simply purchase an all-in-one pedalboard and have basically all of guitar history at your toes

And this is actually a problem. Great art usually comes from constraints, real or artificial. These things are a lot of fun to tinker with (a really fun hobby) but one amp, one guitar, and a small number of effects pedals will probably lead to you actually make more and better stuff.

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