I ran OpenCode + GLM-5.1 for three weeks during my vacation. It’s okay. It thinks a lot more to get to a similar result as Claude. So it’s slower. It’s congested during peak hours. It has quirks as the context gets close to full.
But if you’re stuck with no better model, it’s better than local models and no models.
I have to say, OpenCode’s OpenUI has taught me what modern TUIs can be like. Claude’s TUI feels more like it’s been grown than designed. I’m playing around with TUI widgets trying to recreate and improve that experience
> I have to say, OpenCode’s OpenUI has taught me what modern TUIs can be like. Claude’s TUI feels more like it’s been grown than designed.
Claude's TUI is not a TUI. It's the most WTF thing ever: the TUI is actually a GUI. A headless browser shipped the TUI that, in real-time, renders the entire screen, scrolls to the bottom, and converts that to text mode. There are several serious issues and I'll mention two that do utterly piss me off...
1. Insane "jumping" around where the text "scrolls back" then scrolls back down to your prompt: at this point, seen the crazy hack that TUI is, if you tell me the text jumping around in the TUI is because they're simulating mouse clicks on the scrollbar I would't be surprised. If I'm not mistaken we've seen people "fixing" this by patching other programs (tmux ?).
2. What you see in the TUI is not the output of the model. That is, to me, the most insane of it all. They're literally changing characters between their headlessly rendered GUI and the TUI.
> Claude’s TUI feels more like it’s been grown than designed.
"grown" or "hacked" are way too nice words for the monstrosity that Claude's TUI is.
Codex is described as a: "Lightweight coding agent that runs in your terminal". It's 95%+ Rust code. I wonder if the "lightweight" is a stab at the monstrosity that Claude's TUI is.
To be clear, was OpenCode a better in your opinion compared to ClaudeCode?