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anthktoday at 7:31 PM1 replyview on HN

Go try running some Unreal Engine 4 game with software rendering. Doable under GNU/Linux and OpenBSD with

export LIBGL_ALWAYS_SOFTWARE=1 under Lutris, your shell or whatever. Enjoy the slideshow.

Now, run it under a modern GTX video card.


Replies

ahartmetztoday at 8:15 PM

Built-in software rendering in games is about 2 orders of magnitude faster than OpenGL + OpenGL software rendering, though. Or was, when software rendering existed.

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