> will step up and deliver better Visual Studio Code support.
In order to understand what it means to have true Lisp support in an editor/IDE, you have to understand what Lisp is about. Lisp is not just a syntax - it is a live, interactive, self-modifying computational environment. VSCode, like most editors, treats code as text files and execution as a subprocess you invoke. That model is fundamentally at odds with how Lisp development works.
Yes, there are some extensions like Calva and Joyride that attempt some serious work - but the host editor's mental model is always pushing back. So really it ain't about syntax highlighting, bracket matching, and a REPL pane you can type into.
That is something that "new devs" don't understand about Emacs. It's not about the features, nor about its looks - it's about what fundamentally it is - the Lisp REPL - a live, interactive, self-modifying computational environment. Something that VSCode could never truly become. I could never write some code in some scratch buffer, eval it and change some aspect of my editor - in Emacs, I can. And I wouldn't even have to save that code anywhere. In order for VSCode to become like that, you'd have to break its fundamental model, which causes it to become something else - not VSCode.
Therefore, if someone has no interest in Lisp just because VSCode doesn't support it nicely, well, honestly - it's their loss. You know, just because a megacorporation threw billions at developing it, it doesn't mean it's objectively better - there are still other, more pragmatic alternatives. F-35s that cost $1.7 trillion may look shiny and intimidating, but when it comes to the "real deal" - much cheaper, ugly, purpose-built, A-10 Warthog proves its worth, and does it so well that the Pentagon just can't seem to be able to retire it.