> but I could imagine a hybrid mode where certain elements like grass and shrubbery are drawn with gaussians
Those tend to move in the wind. Animations don't work well with splats. Or with any data structure except polygon meshes.
> Animations don't work well with splats
Dreams managed to animate splats on the PS4. Admittedly, not quite the same type of splats, but there is probably a middle ground here where it can be made to work
Have you seen https://www.4dv.ai/