logoalt Hacker News

The Visible Zorker: Zork 1

65 pointsby PLenztoday at 4:42 PM8 commentsview on HN

Comments

raffael_detoday at 9:07 PM

Would Inform 6 nowadays be still the language of choice for developing text based games like Zork? Or even a reasonable choice for that matter?

show 3 replies
Joe_Cooltoday at 6:52 PM

This is neat. Z-machine internals without needing to run a debugger.

show 1 reply
projektfutoday at 8:17 PM

It seems to often make it hard to get back where you were, like you go west and then east and end up in a different place. I don't know enough about z-machines to tell why.

show 3 replies