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jjmarryesterday at 9:03 PM1 replyview on HN

I'm making an LLM agent that can play DS games. The biggest blocker is clicking on the right spot to move things around in space rather than reasoning abilities.

Arc AGI seems to test that as well. Every game is a rectangular grid to make it as easy as possible yet the AIs still fail.

I'm fairly certain the way forward isn't through agents directly interfacing with UIs but through agents using scripts and other tools to interact with the interface. That's why harnesses are so critical to performance on tasks like this.

I would like a version of Arc AGI that tests the agent's ability to dynamically create these harnesses.


Replies

anthonypasq96today at 2:16 AM

the whole point of arc-agi 3 is that if models are AGI then they should be able to solve the same tasks as humans do given the same information, but they cant. allowing scripts and harnesses and whatnot completely defeats the purpose.

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