This is what I do. It’s been really helpful for taking existing FBX files and handing them off to the agent + Python Blender API to analyze the geometry, convert to GLBs, etc.
me too. used codex to convert a bunch of riggings between lots of models via blender api.
it felt weak at it , like the corpus wasn't strong with blender/python work to look through , but it got going at it fairly fast with some coaxing.
me too. used codex to convert a bunch of riggings between lots of models via blender api.
it felt weak at it , like the corpus wasn't strong with blender/python work to look through , but it got going at it fairly fast with some coaxing.