> GitHub is not perfect but I don't think it's "degraded faster" at all. It's _grown_ faster.
It’s grown in a way that degraded it and that required actual effort. For example:
- The fancy new diff viewer frontend that barely works. Someone wrote that code — it didn’t happen by itself.
- The unbelievably buggy and slow code review frontend (which is surely related to the diff frontend) was added complexity that did not need to happen. Its badness has nothing to do with how many users use it. It’s just bad in a no-scaling-involved way.
- GitHub actions. It’s … bad. I suppose there wasn’t a predecessor that was better.
> And it's had to expand into the AI field, which is not an incremental thing like "hey let's launch a new feature or better dashboards."
No, it did not have to expand into the AI field. A competent AI-free GitHub Core that could have an optional AI layer on top would have worked just fine if not dramatically better than the current mess.
(I say this as a paying user who will probably cancel soon. The Copilot reviews are kind of nice, but they’re not any better than a third-party system, and I’m getting sick of GitHub not working. Plus, the repos I’ve already migrated off of GitHub get to have nice non-AI things like gasp service accounts.)
I knew a guy who worked on it tell me actions is just literally a fork from Azure Devops. Which is why it never really fit into GitHub.
> GitHub actions. It’s … bad. I suppose there wasn’t a predecessor that was better
There might not have been a predecessor, but it's been obvious for at least a decade that GHA are a very poorly designed programming language, yet nothing was done to improve. They introduced Github Apps that solve many of the issues with Actions, but that requires deploying a service and aren't anywhere near the ease of use of Actions.
> It’s grown in a way that degraded it
Im an outsider and a layman, so this might be totally off base, but...
The way I hear people talking about github reliability doesnt sound like scaling problems to me. If you drive 20 miles every day but then decide to drive 2000 miles and run out of gas, thats a problem of scale. If you drive 2000 miles and your engine explodes, thats a problem of design.
Maybe their design problems are being made evident because of sudden scale, but they're still design problems.