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jamesharttoday at 4:17 AM0 repliesview on HN

There's also no distance haze effect; there's a single point source of light and no atmospheric scattering illuminating the shadows. Plus it's basically a single uniform gray texture with no variation other than the height.

It's like a video game with ALL the advanced techniques we use to make things look 'real' turned off, because most of those things are atmospheric effects, and this landscape lacks one.